---@class lc.Stats local Stats = {} Stats.daily = {} ---@type { streak?: number, today_completed?: boolean } Stats.progress = {} ---@type table function Stats.update_streak() local stats_api = require("leetcode.api.statistics") local log = require("leetcode.logger") stats_api.streak(function(res, err) if err then return log.err(err) end Stats.daily.streak = res.streakCount Stats.daily.today_completed = res.todayCompleted _Lc_state.menu:draw() end) end function Stats.update_sessions() local stats_api = require("leetcode.api.statistics") local log = require("leetcode.logger") Stats.progress = {} -- stats_api.sessions(function(_, err) -- if err then -- return log.err(err) -- end -- -- _Lc_state.menu:draw() -- end) stats_api.session_progress(function(res, err) if err then return log.err(err) end Stats.progress = {} local progress = res for _, p in ipairs(progress) do Stats.progress[p.difficulty:lower()] = p end _Lc_state.menu:draw() end) end function Stats.update() Stats.update_streak() Stats.update_sessions() _Lc_state.menu:draw() end return Stats